Class GameTrackingOptions
- Namespace
- Playnite
- Assembly
- Playnite.SDK.dll
A base class for objects of which the properties must be observable.
public class GameTrackingOptions : ObservableObject, INotifyPropertyChanged, INotifyPropertyChanging, IEquatable<GameTrackingOptions>, ICopyable<GameTrackingOptions>
- Inheritance
-
GameTrackingOptions
- Implements
- Inherited Members
Properties
InitialTrackingDelay
[ExcludeFromCodeCoverage]
public int InitialTrackingDelay { get; set; }
Property Value
Mode
[ExcludeFromCodeCoverage]
public TrackingMode Mode { get; set; }
Property Value
TrackingFrequency
[ExcludeFromCodeCoverage]
public int TrackingFrequency { get; set; }
Property Value
TrackingValue
[ExcludeFromCodeCoverage]
public string? TrackingValue { get; set; }
Property Value
Methods
Equals(GameTrackingOptions?)
Indicates whether the current object is equal to another object of the same type.
public bool Equals(GameTrackingOptions? obj)
Parameters
Returns
Equals(object?)
Determines whether the specified object is equal to the current object.
public override bool Equals(object? obj)
Parameters
objobjectThe object to compare with the current object.
Returns
GetCopy()
public GameTrackingOptions GetCopy()
Returns
GetDiffProperties(GameTrackingOptions)
public HashSet<string> GetDiffProperties(GameTrackingOptions target)
Parameters
targetGameTrackingOptions
Returns
GetHashCode()
Serves as the default hash function.
public override int GetHashCode()
Returns
- int
A hash code for the current object.
ToString()
Returns a string that represents the current object.
public override string ToString()
Returns
- string
A string that represents the current object.