Table of Contents

Class EmulatedRegion

Namespace
Playnite.SDK.Models
Assembly
Playnite.SDK.dll

Represents built-in region definition.

public class EmulatedRegion : IEquatable<EmulatedRegion>
Inheritance
EmulatedRegion
Implements
Inherited Members

Properties

Codes

Gets region codes.

public List<string> Codes { get; set; }

Property Value

List<string>

DefaultImport

Gets value indicating whether the region should be imported into new libraries.

public bool DefaultImport { get; set; }

Property Value

bool

Id

Gets region id.

public string Id { get; set; }

Property Value

string

IgdbId

Gets ID of the region on IGDB database.

public ulong IgdbId { get; set; }

Property Value

ulong

Name

Gets region name.

public string Name { get; set; }

Property Value

string

Methods

Equals(EmulatedRegion)

Indicates whether the current object is equal to another object of the same type.

public bool Equals(EmulatedRegion other)

Parameters

other EmulatedRegion

An object to compare with this object.

Returns

bool

true if the current object is equal to the other parameter; otherwise, false.

Equals(object)

Determines whether the specified object is equal to the current object.

public override bool Equals(object obj)

Parameters

obj object

The object to compare with the current object.

Returns

bool

true if the specified object is equal to the current object; otherwise, false.

GetHashCode()

Serves as the default hash function.

public override int GetHashCode()

Returns

int

A hash code for the current object.

ToString()

Returns a string that represents the current object.

public override string ToString()

Returns

string

A string that represents the current object.