Class GameState
- Namespace
- Playnite
- Assembly
- Playnite.SDK.dll
- Inheritance
-
GameState
- Inherited Members
-
Constructors
GameState(string)
public GameState(string gameId)
Parameters
gameId string
Properties
GameId
public string GameId { get; }
Property Value
- string
LaunchedFromUI
public bool LaunchedFromUI { get; }
Property Value
- bool
StartedArgs
public Plugin.OnGameStartedEventArgs? StartedArgs { get; }
Property Value
- Plugin.OnGameStartedEventArgs
StartedProcessId
public int StartedProcessId { get; }
Property Value
- int
StartedTime
public DateTimeOffset StartedTime { get; }
Property Value
- DateTimeOffset
StartingArgs
public Plugin.OnGameStartingEventArgs? StartingArgs { get; }
Property Value
- Plugin.OnGameStartingEventArgs
State
public ActiveGameState State { get; }
Property Value
- ActiveGameState