Class GameEditSessionSection
- Namespace
- Playnite
- Assembly
- Playnite.SDK.dll
A base class for objects of which the properties must be observable.
public class GameEditSessionSection : ObservableObject, INotifyPropertyChanged, INotifyPropertyChanging
- Inheritance
-
GameEditSessionSection
- Implements
- Inherited Members
Constructors
GameEditSessionSection(string, FrameworkElement)
public GameEditSessionSection(string sectionName, FrameworkElement view)
Parameters
sectionNamestringviewFrameworkElement
Properties
SectionName
[ExcludeFromCodeCoverage]
public string SectionName { get; set; }
Property Value
ShowChangeNotif
[ExcludeFromCodeCoverage]
public bool ShowChangeNotif { get; set; }
Property Value
View
[ExcludeFromCodeCoverage]
public FrameworkElement View { get; set; }