Class GameActionControllerBase
- Namespace
- Playnite
- Assembly
- Playnite.SDK.dll
public abstract class GameActionControllerBase : IAsyncDisposable
- Inheritance
-
GameActionControllerBase
- Implements
- Derived
- Inherited Members
Constructors
GameActionControllerBase(string, string)
public GameActionControllerBase(string id, string name)
Parameters
Properties
Id
public string Id { get; }
Property Value
Name
public string Name { get; }
Property Value
Methods
DisposeAsync()
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources asynchronously.
public virtual ValueTask DisposeAsync()
Returns
- ValueTask
A task that represents the asynchronous dispose operation.
ToString()
Returns a string that represents the current object.
public override string ToString()
Returns
- string
A string that represents the current object.