Table of Contents

Interface IGamepad

Namespace
Playnite.SDK.Events
Assembly
Playnite.SDK.dll
public interface IGamepad

Properties

AnalogInputState

IReadOnlyDictionary<ControllerInput, short> AnalogInputState { get; }

Property Value

IReadOnlyDictionary<ControllerInput, short>

ButtonInputState

IReadOnlyDictionary<ControllerInput, ControllerInputState> ButtonInputState { get; }

Property Value

IReadOnlyDictionary<ControllerInput, ControllerInputState>

Enabled

bool Enabled { get; set; }

Property Value

bool

InstanceId

int InstanceId { get; }

Property Value

int

Name

string Name { get; }

Property Value

string

Path

string Path { get; }

Property Value

string