Interface IGamepad
public interface IGamepad
Properties
AnalogInputState
IReadOnlyDictionary<ControllerInput, short> AnalogInputState { get; }
Property Value
ButtonInputState
IReadOnlyDictionary<ControllerInput, ControllerInputState> ButtonInputState { get; }
Property Value
Enabled
bool Enabled { get; set; }
Property Value
InstanceId
int InstanceId { get; }
Property Value
Name
string Name { get; }
Property Value
Path
string Path { get; }